![]() So i have added the extra calibers and used XML to redistribute the sounds of gun that have a 85mm gun or bigger. In order to implement the extra calibers into the game, the usage of XML is necessary. Large gun -> all guns of 105mm = all guns of 128mm = all guns of 140mm (Japanese 14cm guns) or above. Main gun -> all guns of 85mm = all guns of 100mm (I don’t really know why but this is what I Found) This causes a change in most of the gun that have a 85mm gun caliber or above. However, in WoTPC 9.16, 2 extra caliber was added: Main_Extra and Large Extra. In anyway, WoT 9.14 and Blitz has generally the same number of gun sounds and the caliber range is similar. Large gun -> all guns of 120mm = all guns of 150mm or above (with the exception of 152mm BL-10 as above) After some research, I found a general rule for the gun sounds. But before you come and ask me what is new in this patch, just look at the explanation below.Īs you guys should know, in WoTPC 9.14, a new sound system was introduced, and the sounds across all calibers are reworked. ![]() ![]() ![]() i will now put it on beta mode until Game updates to 3.3. I have already finished making the stuff for V 4.0. ![]()
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